Archives For June 2014

Lone Survivor.

Mr. Grimm. —  16/06/2014 — Leave a comment

Have you ever seen the skeins of reality tear themselves wide open making a momentary connection between here and a beyond that is outside anything you could possibly imagine being relatively adjacent to a nightmare wrapped in oily sin and bacon grease? Spitting out a solitary being  that somehow lands on his feet and cooly wipes ash and smolder off his shoulder before giving you a wink and walking away without a word? 

This isn’t anything like that. While this may be a triumphant return to talking about my most favorite of subjects. This was closer to being eschewed out of an elevator after 36 hours of being stuck between two floors with nothing but the Biebs to listen to. Loudly, non stop, with all the implied shame and degradation that comes with it. 

What was I talking about? Right, Lone Survivor. Love this game. Absolutely amazing. Made by Superflat games and developed by Jasper Byrne this game really leaves you hungry. You want to play it again and explore. You want to poke around by the time you load it up again. 

The story centers around ‘You’ a survivor of a world that has fallen prey to a world ending disease that as one would suspect caused the end of society. The game opens with You waking up after a psychotic dream that immediately draws doubt onto the stability of his mental health. Things quickly devolve into chaos as you start exploring the crumbling ruin that makes up your reality. You is not a healthy man. Then again, how well do you expect a person to hold up in this environment? 

This game takes advantage of one of my favorite mechanics. The actions you take in the game, your choices and strategies will affect what happens to you in the end. While I love this element of gaming and storytelling even I admit a game can become tedious and fail to hold my interest for a second or third run through. This game doesn’t have that problem. This game is juuuuust long enough to make the first run through feel like a full game and the second run through feel like a time trial. It’s perfect. Also, spoilers you can adopt a cat! A CAT! Get this game. Get the cat. Get some goodness in your life. 

Dark Souls

Nickdog8891 —  05/06/2014 — Leave a comment

FGWG  6/1- 6/15

Prepare to die

Prepare to die

By now, most of you have heard about Xbox Live’s Free Games With Gold (or FGWG, for short).  Basically, Microsoft gives you two free games a month, one retail title and one XBLA title, for free, as in, 0 cost.  With many gamers very wary of whether they should play or even download these games(seeing as how they take up SO MUCH precious hard drive space), I’m creating a new segment aimed at giving a little bit of insight and advice towards that end.  At the end, I’ll give a verdict on whether you should play, download, or simply save your space, as well as giving a few tips and tricks to help you guys (and gals) out.

First up, a game that you will not enjoy, Dark Souls.  Now, by no means and I saying its a bad game, or that it lacks entertainment, but it’s not fun.  Dark Souls is hard, unforgiving, and cruel.  In an age of unlimited health and infinite respawns, Dark Souls sticks out with.  It takes a very patient and determined person to take on this challenge, not to mentioned skilled.  Any and every enemy is a potential threat, and in groups, they are almost certain death.  And don’t get me started on boss battles.  You will die multiple times before you can figure out a sound strategy, and countless more before you can execute your plan.

Seriously, I'd think about a new profession

Abandon All Hope

Learning is the name of the game.  The only way to make progress is to learn from your mistakes and deaths, and come back with a better strategy next time.  When you die (and you will die, a lot), you lose all your souls, and if you are human, you will revert back to your Hollow, undead state.  You don’t lose any equipment, items, just souls.  Not all is lost however, because if you can reach the spot where you died, you can retrieve your lost souls.  Just don’t die on the way there, or those souls will vanish.  The key is approaching Dark Souls a different way than normal.  Death sucks, but it’s not the end.  Simply start over, and do better.

Patience is key in any battle.  Study your opponent, learn his movements, and strike when the time is right.  Some enemies you can simply hack to death, but many require blocking, dodging, and parrying.  Hollow Knights are a death sentence for the aggressive player, or the too timid, as they carry shields, and block most incoming attacks.  Enemies are not the only danger however.  Cliffs, nature, and countless walkways and bridges can easily lead to an unexpected demise.

Parrying a Knight is oh so satisfying

Catch a Knight recoiling to put him out of his misery


Dark Souls isnt for the faint of heart, or the impatent.  But it can be a very rewarding game, if you can approach it from a distance, and enjoy the little things.


Tips and Tricks

  • Dont get attached to your souls.  If you have the chance to buy a weapon or a piece of equipment, go ahead and get it.  You will need it
  • Approach every encounter cautiously.  move slow, block, and if possible, only engage one on one.
  • Try to find a weapon you are comfortable with.  Each style has it’s advantages, but you neeed to be comfortable wielding your weapon to be successful.
  • Unless you died with tons of souls, don’t make a mad dash to retrieve them.  You will almost certainly die
Seriously, it's gonna hurt

Get used to seeing this. A lot.